VlogMe

VlogMeの歩み

開発日誌

VlogMeで公開した機能、改善、修正、マイルストーンを日付順に記録しています。

  • リリース履歴各アップデートには公開日と、その背景にある取り組みが記録されます。
  • 分野別の実績プロダクト、制作、モデル、API、信頼性の成果を確認できます。
  • 開かれた開発公開済みの成果、進行中の計画、コミュニティのアイデアを一緒に確認できます。

公開された更新情報とフィードバックのアーカイブです。原文と日付を保存しています。

A concise daily roundup of shipped changes from the VlogMe team.

  1. 2026年10月

  2. 更新情報

    What changed — October 1, 2026

    • Agents with an API key can now plan, prepare and render a Director video under the same free allowance as the app, and every refused MCP call comes back as a readable result.

      Product
    • Lab keeps the files a project needs while you make it under Working files, grouped by project, so Files shows your finished videos, results and uploads.

      Creation & editing
    • Subtitles of a Director video download from the video itself.

      Creation & editing
    +1 · Creation & editing
    • Uploading a file that is already in Lab reuses it instead of adding a copy.

      Creation & editing
  3. 2026年9月

  4. 更新情報

    What changed — September 30, 2026

    • Every registered account can now use the API and MCP: keys are made in Account → API & MCP without asking support.

      Product
    • MCP agents now confirm the price before a paid job starts. After vlogme_quote_job, the agent hands vlogme_create_job the quoted credits (quoted_credits), the quote's fingerprint (quote_fingerprint) and, for Aisma, the signed proof (quote_proof). If the price or anything in the request moved since the quote, nothing starts and nothing is charged.

      Product
    • Director is rebuilt around three steps — Idea, Plan and Video — with one action bar that always shows the next step and its price, and one place for a project's faces, places and voices.

      Creation & editing
    +2 · Creation & editing · Fixes & reliability
    • In scenes where two people talk, the lips that move belong to the person speaking: each line is directed on its own, people keep their places from shot to shot, and each voice stays with its face.

      Creation & editing
    • Director watches every new conversation shot for the right speaker and remakes it once at no charge when the wrong mouth moves.

      Fixes & reliability
  5. 更新情報REST APIとMCPサーバーAPI

    REST API and MCP server: run VlogMe jobs from your code and your AI agents

    You can now run VlogMe from your own code and from AI agents. Every job the app starts — in Director, the Studios, Aisma, DUB and Trends — can be started by a request, with your account's credits and your Lab.

    • Access (updated September 30, 2026): API and MCP are available to every registered VlogMe account. Create a key in Account → API & MCP; no support approval is needed. Volume and team integrations go to sales@vlogme.ai.
    • Keys: create and revoke them in Account → API & MCP. A key is read-only or can also start jobs, and expires after 1 to 365 days.
    • Jobs: upload a file (POST /api/assets/intent) or reuse one from Lab, get the exact credit price (POST /api/jobs/quote), start the job at that price (POST /api/jobs), then poll it or receive a signed webhook. Results are saved to Lab.
    • MCP: connect an MCP client to https://vlogme.ai/mcp with the same key. Its tools read your account and balance, list and download Lab files, list and read jobs, quote a job and start it.

    The API reference has the requests, the webhook signature and the limits. This replaces the first public API announced on June 6, 2026.

  6. 更新情報

    What changed — September 23, 2026

    • DUB shows the credit price of a dub before it starts.

      Product
    • Director checks a project's audio before production starts.

      Creation & editing
    • Fewer interrupted generations during maintenance on our side.

      Fixes & reliability
    +1 · Fixes & reliability
    • Fixes from a quality-assurance pass of the web app.

      Fixes & reliability

    Plus 5 smaller or behind-the-scenes improvements.

  7. 更新情報

    What changed — September 22, 2026

    • Sign-in and billing fixes from a full-service quality-assurance pass.

      Fixes & reliability
    +

    Plus 4 smaller or behind-the-scenes improvements.

  8. 更新情報

    What changed — September 21, 2026

    • Groundwork for one VlogMe account and one credit balance across every service.

      Product
    • The old gift offer is retired.

      Product
    +

    Plus 10 smaller or behind-the-scenes improvements.

  9. 更新情報

    What changed — September 20, 2026

    • The bell tells you when an AI video edit has finished.

      Creation & editing
    • A video job that cannot finish now fails and returns its credits instead of hanging.

      Fixes & reliability
    • DUB errors are recorded, so we can fix them faster.

      Fixes & reliability
    +

    Plus 11 smaller or behind-the-scenes improvements.

  10. 更新情報

    What changed — September 19, 2026

    • Clearer records of why a payment is still pending, and a fix for subscription invoices whose charge arrives after payment.

      Fixes & reliability
    • An unused sign-in bridge was removed.

      Fixes & reliability
    +

    Plus 20 smaller or behind-the-scenes improvements.

  11. 更新情報

    What changed — September 18, 2026

    • A free utility step in Director can be repeated once at no charge.

      Creation & editing
    • When Wan refuses a request, the job now settles correctly.

      Creation & editing
    • Production and storyboard progress stays readable while a result is still uncertain.

      Creation & editing
    +1 · Fixes & reliability
    • Clearer error reasons when a project, provider or billing read fails.

      Fixes & reliability

    Plus 19 smaller or behind-the-scenes improvements.

  12. 更新情報

    What changed — September 17, 2026

    • A production result that is lost is not charged, and a failed video run releases the credits it reserved.

      Creation & editing
    • Director reuses clips that are still intact instead of generating them again.

      Creation & editing
    • Typed transcripts are kept when a run is recovered.

      Creation & editing
    +

    Plus 14 smaller or behind-the-scenes improvements.

  13. 更新情報

    What changed — September 16, 2026

    • Assembly controls stay within reach when a project is ready.

      Creation & editing
    • A stalled storyboard recovers, and assembly continues.

      Creation & editing
    +

    Plus 8 smaller or behind-the-scenes improvements.

  14. 更新情報

    What changed — September 15, 2026

    • The credit chooser shows your confirmed balance.

      Fixes & reliability
    • A media job recovers when a provider rejects its title.

      Fixes & reliability
    • Data deletion runs faster and touches only the data it should.

      Fixes & reliability
    +

    Plus 11 smaller or behind-the-scenes improvements.

  15. 更新情報

    What changed — September 14, 2026

    • Stronger checks of our database backups and restores.

      Fixes & reliability
    +

    Plus 27 smaller or behind-the-scenes improvements.

  16. 更新情報

    What changed — September 13, 2026

    A concise daily roundup of shipped changes from the VlogMe team.

    Plus 1 smaller or behind-the-scenes improvement.

  17. 更新情報

    What changed — September 11, 2026

    • Ambience sounds can go on the effects lane of the Director timeline.

      Creation & editing
    • Director keeps the references you accepted when it plans production.

      Creation & editing
    • Seedance through BytePlus: prices by resolution, and video editing.

      Models & media
    +1 · Models & media
    • Seedream Pro requests follow the provider's current rules.

      Models & media

    Plus 10 smaller or behind-the-scenes improvements.

  18. 更新情報

    What changed — September 10, 2026

    • Director shows when images are ready and gives clearer timing feedback.

      Creation & editing
    • Director keeps your best drafts and limits editorial remakes.

      Creation & editing
    • Guided media preparation, with timing that adapts to your script.

      Creation & editing
    +1 · Models & media
    • Background music now fills the whole video, past silent endings.

      Models & media

    Plus 8 smaller or behind-the-scenes improvements.

  19. 更新情報

    What changed — September 9, 2026

    • When you render a Director project again, the scenes you already approved are reused instead of made again.

      Creation & editing
    • Editing the budget or the project details keeps the work Director has already prepared.

      Creation & editing
    • New speech is prepared automatically after you edit a line of dialogue or change a voice.

      Models & media
    +2 · Models & media
    • Director plans named voices from the public voice catalog.

      Models & media
    • The music for the whole video is chosen separately from where it plays.

      Models & media

    Plus 46 smaller or behind-the-scenes improvements.

  20. 更新情報

    What changed — September 8, 2026

    • Captions keep the exact punctuation and timing of your script.

      Creation & editing
    • Moving a scene on the timeline moves its speech with it.

      Creation & editing
    • Recovering a stalled project continues from the step that stopped.

      Creation & editing
    +1 · Models & media
    • Hedra avatars receive the exact length of your audio.

      Models & media

    Plus 35 smaller or behind-the-scenes improvements.

  21. 更新情報

    What changed — September 7, 2026

    • The length you set for a project is kept; Director no longer changes it.

      Creation & editing
    • An edit you save is confirmed once, even when the connection retries.

      Creation & editing
    • A format that a model does not support is turned off for new work, and saved projects keep their settings.

      Creation & editing
    +

    Plus 42 smaller or behind-the-scenes improvements.

  22. 更新情報

    What changed — September 6, 2026

    • A plan in progress is kept when you move between projects.

      Creation & editing
    • Pending and finished plans are shown as they are.

      Creation & editing
    • Dialogue with named speakers is split into lines for each speaker's voice.

      Models & media
    +1 · Models & media
    • Large Magnific upscales download reliably.

      Models & media

    Plus 19 smaller or behind-the-scenes improvements.

  23. 更新情報

    What changed — September 5, 2026

    • Director projects open in the new workspace.

      Creation & editing
    • A plan that fails a check is repaired automatically, and a failed step can be recovered.

      Creation & editing
    • The plan recovery view works on phones.

      Creation & editing
    +

    Plus 22 smaller or behind-the-scenes improvements.

  24. 更新情報

    What changed — September 4, 2026

    • Director's new production workflow is complete, with visual continuity from scene to scene.

      Creation & editing
    +

    Plus 11 smaller or behind-the-scenes improvements.

  25. 更新情報

    What changed — September 3, 2026

    • A new Director workflow and project foundation.

      Creation & editing
    • Run titles are taken from your sources.

      Creation & editing
    • HeyGen videos say that they use a preset presenter.

      Creation & editing
    +3 · Creation & editing · Models & media
    • Video drafts stay separate when you switch accounts.

      Creation & editing
    • Kling clips are charged by their real length.

      Models & media
    • Hedra jobs get more time to finish, and portraits upload reliably.

      Models & media

    Plus 11 smaller or behind-the-scenes improvements.

  26. 更新情報

    What changed — September 2, 2026

    A concise daily roundup of shipped changes from the VlogMe team.

    Plus 15 smaller or behind-the-scenes improvements.

  27. 更新情報

    What changed — September 1, 2026

    A concise daily roundup of shipped changes from the VlogMe team.

    Plus 21 smaller or behind-the-scenes improvements.

  28. 2026年8月

  29. 更新情報

    What changed — August 31, 2026

    A concise daily roundup of shipped changes from the VlogMe team.

    Plus 20 smaller or behind-the-scenes improvements.

  30. 更新情報

    What changed — August 30, 2026

    A concise daily roundup of shipped changes from the VlogMe team.

    Plus 32 smaller or behind-the-scenes improvements.

  31. 更新情報

    What changed — August 29, 2026

    A concise daily roundup of shipped changes from the VlogMe team.

    Plus 21 smaller or behind-the-scenes improvements.

  32. 更新情報

    What changed — August 28, 2026

    A concise daily roundup of shipped changes from the VlogMe team.

    Plus 37 smaller or behind-the-scenes improvements.

  33. 更新情報

    What changed — August 27, 2026

    A concise daily roundup of shipped changes from the VlogMe team.

    Plus 3 smaller or behind-the-scenes improvements.

  34. 更新情報

    What changed — August 26, 2026

    A concise daily roundup of shipped changes from the VlogMe team.

    Plus 35 smaller or behind-the-scenes improvements.

  35. 更新情報

    What changed — August 25, 2026

    A concise daily roundup of shipped changes from the VlogMe team.

    Plus 35 smaller or behind-the-scenes improvements.

  36. 更新情報

    What changed — August 24, 2026

    A concise daily roundup of shipped changes from the VlogMe team.

    Plus 8 smaller or behind-the-scenes improvements.

  37. 更新情報

    What changed — August 23, 2026

    A concise daily roundup of shipped changes from the VlogMe team.

    Plus 13 smaller or behind-the-scenes improvements.

  38. 更新情報

    What changed — August 22, 2026

    A concise daily roundup of shipped changes from the VlogMe team.

    Plus 20 smaller or behind-the-scenes improvements.

  39. 更新情報

    What changed — August 21, 2026

    A concise daily roundup of shipped changes from the VlogMe team.

    Plus 37 smaller or behind-the-scenes improvements.

  40. 更新情報

    What changed — August 20, 2026

    A concise daily roundup of shipped changes from the VlogMe team.

    Plus 14 smaller or behind-the-scenes improvements.

  41. 更新情報

    What changed — August 17, 2026

    A concise daily roundup of shipped changes from the VlogMe team.

    Plus 6 smaller or behind-the-scenes improvements.

  42. 更新情報

    What changed — August 9, 2026

    A concise daily roundup of shipped changes from the VlogMe team.

    Plus 4 smaller or behind-the-scenes improvements.

  43. 更新情報

    What changed — August 3, 2026

    • Unfinished drafts and preset media keep opening after the platform update.

      Fixes & reliability
    • Files in your Library stay linked to their projects through the update.

      Fixes & reliability
    +

    Plus 7 smaller or behind-the-scenes improvements.

  44. 更新情報

    What changed — August 2, 2026

    • Studio jobs move to the new platform without interruption.

      Creation & editing
    • Unfinished drafts and preset media keep opening after the platform update.

      Fixes & reliability
    • Files in your Library stay linked to their projects through the update.

      Fixes & reliability
    +2 · Fixes & reliability
    • Paid media jobs are checked again without rendering twice.

      Fixes & reliability
    • Seedream images that finish at once are delivered.

      Fixes & reliability

    Plus 21 smaller or behind-the-scenes improvements.

  45. 更新情報

    Text layers arrived in Create, with safer cloning and video edits

    Create projects can now place text directly on video with preview-to-output positioning that matches. We also fixed cloning and editing paths that could crop, downscale, hide, or overwrite the wrong media.

  46. 2026年7月

  47. 更新情報

    Safari pages and expiring media links now recover correctly

    We fixed public-page behavior in Safari and improved Studio media refresh when a signed Storage link expires. The result is fewer blank previews and fewer dead ends on long-open pages.

  48. 更新情報

    Existing accounts became safer to migrate and recover

    Before sign-in moved to the new system, we added a focused recovery experience for existing users and temporary read-only access to their media during the move. This reduced the chance of users getting stranded.

  49. 更新情報

    Landing-page sign-up now hands work cleanly into the app

    Uploads and drafts started on public tools now survive the sign-in handoff more reliably. We also improved funnel diagnostics so broken transitions can be found without exposing user content.

  50. 更新情報

    A premium model catalog and Replicate Seedance launched

    We added dedicated model pages, richer model discovery, and a Replicate-backed Seedance option. Image and Video Studio now make it easier to understand model strengths, pricing, and the right workflow before generating.

  51. 更新情報

    Dashboard and Lab became example-led creative hubs

    The Dashboard and Lab were rebuilt around real motion examples, faster capability discovery, richer media metadata, and responsive layouts. It is now easier to start from inspiration and jump into the right Studio.

  52. 更新情報

    The homepage began showing real AI-video proof

    We rebuilt the homepage around real examples, clearer workflows, and localized visual proof instead of abstract feature claims. Visitors can now understand what VlogMe creates before opening the Studio.

  53. 更新情報

    Studio generations can now run concurrently

    You no longer have to wait for one Image, Video, or Audio Studio job to finish before starting another. Submission and progress handling were redesigned so multiple creative jobs can move in parallel.

  54. 更新情報

    Image-to-video gained a smoother funnel and checkout recovery

    We added a clearer path from a source image to video creation and made checkout resume the interrupted task safely after payment. Pricing and authenticated handoff now preserve more of the creator's context.

  55. 更新情報

    Daily Content Coach started turning consistency into a workflow

    The Dashboard gained daily quests, streak-aware progress, reminders, and safer activity reconciliation. The coach connects creation, publishing, and follow-up without inventing progress that did not happen.

  56. 更新情報

    Create tutorials now start from a clean project state

    We fixed stale draft and tutorial state that could leak into a new guided session. Ending or restarting the tour now preserves real work while clearing only the temporary tutorial context.

  57. 不具合

    Fix audio playback failure in Video Studio for Veo 3.1 model

    Reporter: @abalex2029

    Steps to reproduce:

    1. Navigate to the Video Studio section of the platform
    2. Select the Veo 3.1 model for video generation or processing
    3. Generate a video or load an existing project using this engine
    4. Press the play button in the studio preview window

    Expected: The video should play with its associated audio track audible in the previewer. Actual: The video plays visually, but there is no sound output regardless of volume settings.

    Fix hypothesis: The Veo 3.1 processing pipeline may be stripping the audio stream during rendering or the web player is failing to decode the specific audio codec returned by this model.


    Original: Баг, в видео студии вео 3.1 не работает звук

  58. 更新情報

    Video-ready notifications now lead directly to Lab

    Completion notifications for Studio and Create jobs now open the finished media in Lab. Delivery is recorded once, so retries do not turn one finished video into repeated alerts.

  59. 更新情報REST APIとMCPサーバーAPI

    The SDK Quickstart reached a first video in five minutes

    Update, September 29, 2026: this post describes the first version of the API documentation. The current API reference documents the job-based REST API and the MCP server, with curl examples for quotes, jobs, uploads and webhooks.

    API documentation gained copy-paste curl, Python, and JavaScript paths from token creation through render completion. It also documents estimates, idempotency, webhooks, errors, and typed OpenAPI clients.

  60. 更新情報

    The AI Director learning loop came back stronger

    We restored semantic learning from accepted and edited scripts, repaired honest grading, and added self-healing for missing embeddings. The Director can now learn from what users actually render instead of treating every draft as a perfect answer.

  61. 更新情報

    Failed post-processing jobs now return credits correctly

    When post-processing cannot finish, its reserved credits are refunded through an idempotent billing path. Retried failure callbacks stay safe and cannot return the same credits twice.

  62. 2026年6月

  63. 更新情報

    Create expanded beyond vertical video

    Projects can now be authored, previewed, rendered, and exported in horizontal and square formats as well as vertical. The format choice flows through scripts, media picking, canvas previews, provider routing, and API documentation.

  64. 更新情報

    Studio editors and audio workflows received a major upgrade

    We expanded speech-to-speech, audio isolation, AI image editing, provider controls, and Studio render paths in one coordinated update. Creative tools became more capable and more consistent across workflows.

  65. 更新情報

    Library videos became editable through media workers

    Video editing jobs from Library were connected to the worker fleet with explicit API contracts and routing. Larger edits can now run away from the request path and complete more reliably.

  66. 更新情報

    VlogMe gained an automatically scaling render fleet

    We introduced render-fleet autoscaling, worker discovery, and capacity-aware scheduling. Rendering infrastructure can now grow with demand while keeping the application responsive.

  67. 更新情報

    Avatar renders moved onto the Worker API

    Avatar rendering was moved behind a dedicated Worker API with clearer provider routing and preview handling. This created a safer foundation for scaling renders independently from the web application.

  68. 更新情報

    Render quality fixes: tighter subtitles & smoother voice starts

    A few quieter fixes that make a big difference once you notice them.

    What's fixed

    • Subtitles no longer drift on scenes with Hunyuan inserts. We now snap the insert length to Hunyuan's real 24fps / (4n+1)-frame grid, and if the insert is longer than the avatar's speech we trim it to end exactly with the avatar — so subtitles stay perfectly in sync from the first word to the last
    • Every voice block now gets a [short pause] lead-in before being sent to ElevenLabs — no more clipped first syllables or jarring starts
    • Emotion tags like [happy], [laughs], [pause] in your script no longer trigger the "this looks like a prompt" warning — they're recognized as performance cues

    Nothing for you to enable — these apply to every new render. If you still see drift on a finished video, hit Re-create and it'll come out clean. 🎬

  69. 更新情報

    Drafts that actually behave like drafts

    Drafts used to be a mess — duplicates everywhere, clicking a draft opened a read-only video page, you'd lose work if you closed a tab too early. Fixed.

    What's new

    • The moment you drop the first photo on /create, your project is autosaved as a draft automatically
    • Every edit after that — script, voice, music, settings, inserts — updates the same draft (no more 14 copies in My Videos)
    • Draft cards in My Videos now open straight into the editor (/create), not the read-only video page — so you can actually keep working on them
    • Hitting Create promotes the existing draft into a render instead of creating a brand-new row

    Close your tab without worry. Pick it up tomorrow. It'll be there exactly as you left it. ✨

  70. 更新情報

    Smarter discovery: AI-scored examples & auto-popularity boost

    Picking what to show on the home page used to be pure gut feeling. Now AI helps.

    What's new

    • Every featured example is auto-scored by Gemini for viral potential — image energy (about 55%) and script humor / surprise / pacing (about 45%)
    • Scoring uses a fine 10–1000 scale, so two strong examples don't end up in the same bucket
    • Higher-rated examples surface more often via a weighted "popularity boost" that runs every 3 minutes — strong videos rise faster, weak ones don't get stuck at the bottom
    • New uploads land in the gallery first, get a rating, and only the best get promoted to the home page with one admin toggle

    Result: the home strip stays fresh and the gallery stays browsable. Comments and counter-examples welcome. 👇

  71. 更新情報

    New: Gallery page with likes and one-click Open Project

    We just launched a real /gallery page — every published example in one place, with the kind of buttons people actually wanted. ❤️

    What's new

    • Full gallery route with every featured example, not just the home strip
    • ❤️ Like button on home and gallery cards (with instant counter)
    • Open project — clones the whole example into your drafts: scenes, voices, overlays, music, prompts — not just the poster
    • Sort by Most liked or Newest, with an "Added Xd ago" label on each card
    • The home strip is now the curated list — admins pick which examples appear and in what order; the rest live in the gallery
    • Behind the scenes: every gallery source is archived independently, so a published example never breaks if the original creator deletes their project

    Open /gallery, give a few hearts, then hit Open project to remix one. We'd love to hear what you build. 🎬

  72. 更新情報

    Background music: 16 ready-made tracks + generate your own with AI

    The Music dialog finally has music in it. 🎵

    What's new

    • 16 ready-to-use presets across every vibe: Lo-Fi, Pop, Cinematic, Corporate, EDM, Acoustic, Hip-Hop, Deep House, Rock, Ambient, Jazz, Epic Trailer, Synthwave, Tropical, Tech, Fashion
    • Brand-new Generate music with AI panel right inside the dialog — describe the vibe, pick a length 10–300 seconds
    • Every track you generate is saved to your personal music library for reuse on future videos
    • Fixed: the Music button now opens the dialog whether watermark is on or off (it used to silently no-op for some folks)

    Open /create, hit Music, and either pick a preset or describe your own. Let us know what genres you'd like added next. 🎧

  73. 更新情報

    Publish-first video page & remembered socials

    When your video is done, the next action is almost always publish it — so we made publishing the obvious next step.

    What's new

    • On the finished-video page, Publish is now the primary CTA (with Instagram / TikTok / YouTube icons stacked on the button)
    • Download MP4 is now secondary, Re-create stays right next to it — same actions, cleaner hierarchy
    • Delete moved to the bottom of the page so you stop hitting it by accident
    • Whatever social platforms you tick last is remembered everywhere you publish — main video page, ad-hoc card, modals — and syncs live across tabs

    Less clicking, fewer regrettable deletes, faster shipping. 🚀

  74. 更新情報

    New: Visual Builder for one-click video creation

    We just shipped the Visual Builder — a brand new way to put together amazing short videos in just a few clicks.

    What's new

    • Drag-and-drop timeline: arrange scenes, inserts and voiceovers visually
    • One-click scene creation from a photo + short script
    • Smart presets for voice, language and aspect ratio carried across scenes
    • Live preview while you build, no guessing how the final clip will look
    • Re-run the in-app tutorial any time from the Coach button on /create

    Open /create and give it a try — we'd love to hear what you think in the comments. 🎬

  75. 更新情報

    New: AI Ideas — a never-ending feed of shorts to make

    AI Ideas = an infinite, personalized feed of short-form video ideas. Stop staring at a blank editor.

    What it does

    • ♾️ Scroll an endless stream of ideas tuned to YOUR niche, audience & tone
    • 🧠 Each idea = title + hook + angle + suggested format (talking head / listicle / story / POV)
    • ❤️ Like / 👎 dismiss — the feed learns and gets sharper every scroll
    • 📌 Save for later → goes to your idea bank
    • ⚡ One tap → AI Director turns the idea into a full script & scene plan, ready to render

    Example (niche: SaaS founder)

    💡 "3 lies your landing page is telling investors" — listicle, 35s, bold claim hook 💡 "POV: you raised $500k and your churn is 12%" — story, 25s, vulnerable open 💡 "I A/B tested 7 pricing pages so you don't have to" — listicle, 45s, curiosity 💡 "Why 'book a demo' is killing your funnel" — contrarian, 30s

    Tap any → AI Director drafts the script → pick voice/avatar → render. ~2 min, idea to video.

    How /create or Dashboard → AI Ideas feed → scroll, like, save, or tap to make.

    Fill in Settings → AI profile to make the feed obsessively on-brand.

    — Developer

  76. 更新情報

    New: Trend Radar — ride waves before they peak

    Trend Radar = what's actually winning on TikTok / Reels / Shorts right now, filtered to your niche.

    What it does

    • 📡 Live trending hooks, topics & sounds (refreshed all day)
    • 🎯 Auto-filtered by your niche & audience
    • 📈 Momentum tag: Rising / Peaking / Cooling — never jump in late
    • 💡 "Why it works" one-liner so you adapt instead of copy
    • ⚡ One tap → AI Director writes a script in YOUR voice on that trend

    Example

    Niche: fitness coach

    🔥 RISING — "POV: I tried [X] for 30 days" (curiosity + payoff) 📈 PEAKING — "Stop doing [common advice]" (contrarian) ❄️ COOLING — sound: "Murder on the Dancefloor" remix

    Tap → AI Director: "POV: I tried zero cardio for 30 days. Here's what happened to my abs…" — full script, ready to render.

    How Dashboard or /create → Trend Radar card → tap a trend → Use this → tweak → render.

    — Developer

  77. 更新情報

    New: AI Director — your in-app creative co-pilot

    AI Director = your in-app creative co-pilot. From blank page to a renderable short in ~60 seconds.

    What it does

    • 🎣 Hooks in 3 styles (curiosity / bold claim / story-open)
    • 📝 Full 20–45s script in your voice
    • 🎬 Auto scene breakdown + B-roll suggestions
    • 🎤 Picks the best voice & avatar for the vibe
    • 🔥 Title + on-screen text variants
    • ✂️ Inline rewrites: "punchier", "shorter", "more emotional", "Gen Z it"

    Example

    You: "3 mistakes new founders make on Twitter"

    AI Director: Hook: "I lost 6 months on Twitter doing this — don't." Script: 38s, 4 scenes, CTA "Follow for the fix" Voice: Marcus (confident, mid-tempo) Title: "Don't post on X until you fix this"

    How /create → AI Director → drop a topic → pick tone → render.

    More signal in Settings → AI profile = sharper output.

    — Developer

  78. 更新情報

    Special effects in your script — just write them in {curly braces}

    You can now add cinematic special effects directly inside your script. No timelines, no extra editors — just write what you want to happen in {curly braces} and we'll render it.

    Mix effects with @image tags freely:

    @image1 Hey, how's it going? {camera slowly zooms in} @image2 Watch this. {a meteor crashes behind me, dust and sparks fly} @image1 Whoa. {everything goes black and white for a second}

    Anything you describe inside { } becomes a visual effect in that exact moment — explosions, weather, lighting changes, camera moves, transitions, magic, you name it. Combine it with multi-shot @image1 / @image2 scenes for full mini-movies from a single prompt.

    Open Create and try it on your next video.

  79. 更新情報

    Multi-shot scenes: mix multiple photos in one video with @image tags

    You can now build multi-shot scenes inside a single generation — insert as many photos as you want and tell us, in plain text, who speaks in what order.

    Just drop your images into the scene and use simple tags in your script:

    @image1 Hi everyone, today we're testing a new product. @image2 And here's what my friend thinks about it. @image1 Let me show you the result.

    The avatar swaps between your photos exactly in the order of the tags, so you can build full dialogues, product demos, reactions, and back-and-forth conversations from one prompt — no stitching, no separate renders.

    Try it now in Create → add multiple portraits → reference them as @image1, @image2, @image3… in your script.

  80. 更新情報

    Multi-scene: tell whole stories in a single generation

    We shipped something big: you can now chain multiple scenes in one generation, with different characters and different voices speaking in turn.

    What this unlocks:

    • Mini-stories and short skits with several speakers
    • Dialogues and interviews between characters
    • Scene-by-scene narratives — intro, twist, punchline — rendered in one go
    • Each scene can use its own portrait, voice, and script line

    It's basically a multi-shot mode: instead of one talking head per video, you direct a small cast.

    We're still naming the feature. Should we call it Multi-scene, Multi-shot, Story Mode, or something else? Drop your ideas in the comments 👇

  81. 更新情報

    Singing is fixed — avatars now sing with real emotion

    Hey everyone — quick update from the dev team.

    We just shipped a big fix to the singing pipeline. Your avatars now actually sing — with proper pitch, timing and a lot more emotion. In some takes it might even feel a little too emotional 😄

    Give it a try on your next video and let us know:

    • Does the emotion feel right for your style?
    • Any songs or voices where it goes over the top?
    • Anything else you'd like us to tune?

    Drop your feedback and wishes in the comments — we're reading everything and iterating fast. Thanks for pushing us!

  82. 更新情報

    New: VlogMe Affiliate Program — earn 20% for 12 months 🎉

    Update, September 28, 2026: the program has no cookie and no dashboard. A partner link (vlogme.ai/?partner=YOURCODE) is remembered in the visitor's browser for up to 30 days, and a partner code can be typed on the sign-in page; either way the new account is recorded as your referral. Commissions clear after 30 days, and available balances of $50 or more are paid monthly. The rate is 20%, as announced. The affiliate program terms have the details.

    We just launched the VlogMe Affiliate Program — and it's built to actually pay creators.

    What you get

    • 💰 20% of every payment your referrals make in their first 12 months
    • 🍪 60-day cookie window (replaced: see the update above)
    • ⚡ Real-time dashboard with clicks, signups, paying users and earnings (not offered: see the update above)
    • 💸 Payouts once you cross the threshold

    How it works

    1. Apply by email from /affiliate/apply
    2. We review and approve you
    3. Share your personal partner link (its current form is in the update above)
    4. Earn 20% of their payments for 12 months

    Whether you have a YouTube channel, a newsletter, a Discord, or just love VlogMe — this is a no-brainer way to turn it into income.

    👉 Apply to the affiliate program

    Questions? Drop them in the comments.

  83. 更新情報REST APIとMCPサーバーAPI

    MCP server & public API: create videos from your AI agents

    Update, September 28, 2026: this post describes the first version of the API. Its /api/public/v1 endpoints and the Settings → API page were replaced by the job-based REST API and the MCP server at /mcp, with keys in Account → API & MCP: see the API reference and the announcement of September 28, 2026.

    Big update for everyone living in Claude, Cursor, Windsurf and other AI agents.

    vlogme.ai now speaks MCP (Model Context Protocol) and ships a full REST API. You can generate talking-head videos directly from your agent — no UI, no copy-paste.

    What you get: • MCP server — plug vlogme into Claude Desktop, Cursor or any MCP-compatible client. Your agent can list voices, pick an avatar, write a script and render a video in one flow. • REST API v1 — /api/public/v1/videos, /voices, /me. Build your own integrations, n8n flows, cron jobs, Telegram bots, whatever. • Personal API tokens — generate and revoke them in Settings → API. • Same credits, same pipeline — anything you can do in the web app, you can now do from code.

    Docs: /docs/api Tokens: Settings → API

    We'd love to see what you build. Drop your demos and ideas in the comments.

  84. アイデア

    New update: better facial expressions and lip-sync.

    We’ve upgraded how avatars move their face and mouth, especially for singing, emotional speech, and quiet voices. The mouth should now follow the audio more clearly, with fewer weak or unclear movements.

    What do you think about the result? Does it look better now, or is the lip movement too strong?

    コメント (1)
    1. VlogMeチーム

      Leave your comments here

さらに見る