A concise daily roundup of shipped changes from the VlogMe team.
2026年10月
1日10月
更新情報
What changed — October 1, 2026
Agents with an API key can now plan, prepare and render a Director video under the same free allowance as the app, and every refused MCP call comes back as a readable result.
Product
Lab keeps the files a project needs while you make it under Working files, grouped by project, so Files shows your finished videos, results and uploads.
Creation & editing
Subtitles of a Director video download from the video itself.
Creation & editing
+1 · Creation & editing
Uploading a file that is already in Lab reuses it instead of adding a copy.
Creation & editing
2026年9月
30日9月
更新情報
What changed — September 30, 2026
Every registered account can now use the API and MCP: keys are made in Account → API & MCP without asking support.
Product
MCP agents now confirm the price before a paid job starts. After vlogme_quote_job, the agent hands vlogme_create_job the quoted credits (quoted_credits), the quote's fingerprint (quote_fingerprint) and, for Aisma, the signed proof (quote_proof). If the price or anything in the request moved since the quote, nothing starts and nothing is charged.
Product
Director is rebuilt around three steps — Idea, Plan and Video — with one action bar that always shows the next step and its price, and one place for a project's faces, places and voices.
Creation & editing
+2 · Creation & editing · Fixes & reliability
In scenes where two people talk, the lips that move belong to the person speaking: each line is directed on its own, people keep their places from shot to shot, and each voice stays with its face.
Creation & editing
Director watches every new conversation shot for the right speaker and remakes it once at no charge when the wrong mouth moves.
REST API and MCP server: run VlogMe jobs from your code and your AI agents
You can now run VlogMe from your own code and from AI agents. Every job the app starts — in Director, the Studios, Aisma, DUB and Trends — can be started by a request, with your account's credits and your Lab.
Access (updated September 30, 2026): API and MCP are available to every registered VlogMe account. Create a key in Account → API & MCP; no support approval is needed. Volume and team integrations go to sales@vlogme.ai.
Keys: create and revoke them in Account → API & MCP. A key is read-only or can also start jobs, and expires after 1 to 365 days.
Jobs: upload a file (POST /api/assets/intent) or reuse one from Lab, get the exact credit price (POST /api/jobs/quote), start the job at that price (POST /api/jobs), then poll it or receive a signed webhook. Results are saved to Lab.
MCP: connect an MCP client to https://vlogme.ai/mcp with the same key. Its tools read your account and balance, list and download Lab files, list and read jobs, quote a job and start it.
The API reference has the requests, the webhook signature and the limits. This replaces the first public API announced on June 6, 2026.
23日9月
更新情報
What changed — September 23, 2026
DUB shows the credit price of a dub before it starts.
Product
Director checks a project's audio before production starts.
Creation & editing
Fewer interrupted generations during maintenance on our side.
Fixes & reliability
+1 · Fixes & reliability
Fixes from a quality-assurance pass of the web app.
Fixes & reliability
Plus 5 smaller or behind-the-scenes improvements.
22日9月
更新情報
What changed — September 22, 2026
Sign-in and billing fixes from a full-service quality-assurance pass.
Fixes & reliability
+
Plus 4 smaller or behind-the-scenes improvements.
21日9月
更新情報
What changed — September 21, 2026
Groundwork for one VlogMe account and one credit balance across every service.
Product
The old gift offer is retired.
Product
+
Plus 10 smaller or behind-the-scenes improvements.
20日9月
更新情報
What changed — September 20, 2026
The bell tells you when an AI video edit has finished.
Creation & editing
A video job that cannot finish now fails and returns its credits instead of hanging.
Fixes & reliability
DUB errors are recorded, so we can fix them faster.
Fixes & reliability
+
Plus 11 smaller or behind-the-scenes improvements.
19日9月
更新情報
What changed — September 19, 2026
Clearer records of why a payment is still pending, and a fix for subscription invoices whose charge arrives after payment.
Fixes & reliability
An unused sign-in bridge was removed.
Fixes & reliability
+
Plus 20 smaller or behind-the-scenes improvements.
18日9月
更新情報
What changed — September 18, 2026
A free utility step in Director can be repeated once at no charge.
Creation & editing
When Wan refuses a request, the job now settles correctly.
Creation & editing
Production and storyboard progress stays readable while a result is still uncertain.
Creation & editing
+1 · Fixes & reliability
Clearer error reasons when a project, provider or billing read fails.
Fixes & reliability
Plus 19 smaller or behind-the-scenes improvements.
17日9月
更新情報
What changed — September 17, 2026
A production result that is lost is not charged, and a failed video run releases the credits it reserved.
Creation & editing
Director reuses clips that are still intact instead of generating them again.
Creation & editing
Typed transcripts are kept when a run is recovered.
Creation & editing
+
Plus 14 smaller or behind-the-scenes improvements.
16日9月
更新情報
What changed — September 16, 2026
Assembly controls stay within reach when a project is ready.
Creation & editing
A stalled storyboard recovers, and assembly continues.
Creation & editing
+
Plus 8 smaller or behind-the-scenes improvements.
15日9月
更新情報
What changed — September 15, 2026
The credit chooser shows your confirmed balance.
Fixes & reliability
A media job recovers when a provider rejects its title.
Fixes & reliability
Data deletion runs faster and touches only the data it should.
Fixes & reliability
+
Plus 11 smaller or behind-the-scenes improvements.
14日9月
更新情報
What changed — September 14, 2026
Stronger checks of our database backups and restores.
Fixes & reliability
+
Plus 27 smaller or behind-the-scenes improvements.
13日9月
更新情報
What changed — September 13, 2026
A concise daily roundup of shipped changes from the VlogMe team.
Plus 1 smaller or behind-the-scenes improvement.
11日9月
更新情報
What changed — September 11, 2026
Ambience sounds can go on the effects lane of the Director timeline.
Creation & editing
Director keeps the references you accepted when it plans production.
Creation & editing
Seedance through BytePlus: prices by resolution, and video editing.
Models & media
+1 · Models & media
Seedream Pro requests follow the provider's current rules.
Models & media
Plus 10 smaller or behind-the-scenes improvements.
10日9月
更新情報
What changed — September 10, 2026
Director shows when images are ready and gives clearer timing feedback.
Creation & editing
Director keeps your best drafts and limits editorial remakes.
Creation & editing
Guided media preparation, with timing that adapts to your script.
Creation & editing
+1 · Models & media
Background music now fills the whole video, past silent endings.
Models & media
Plus 8 smaller or behind-the-scenes improvements.
9日9月
更新情報
What changed — September 9, 2026
When you render a Director project again, the scenes you already approved are reused instead of made again.
Creation & editing
Editing the budget or the project details keeps the work Director has already prepared.
Creation & editing
New speech is prepared automatically after you edit a line of dialogue or change a voice.
Models & media
+2 · Models & media
Director plans named voices from the public voice catalog.
Models & media
The music for the whole video is chosen separately from where it plays.
Models & media
Plus 46 smaller or behind-the-scenes improvements.
8日9月
更新情報
What changed — September 8, 2026
Captions keep the exact punctuation and timing of your script.
Creation & editing
Moving a scene on the timeline moves its speech with it.
Creation & editing
Recovering a stalled project continues from the step that stopped.
Creation & editing
+1 · Models & media
Hedra avatars receive the exact length of your audio.
Models & media
Plus 35 smaller or behind-the-scenes improvements.
7日9月
更新情報
What changed — September 7, 2026
The length you set for a project is kept; Director no longer changes it.
Creation & editing
An edit you save is confirmed once, even when the connection retries.
Creation & editing
A format that a model does not support is turned off for new work, and saved projects keep their settings.
Creation & editing
+
Plus 42 smaller or behind-the-scenes improvements.
6日9月
更新情報
What changed — September 6, 2026
A plan in progress is kept when you move between projects.
Creation & editing
Pending and finished plans are shown as they are.
Creation & editing
Dialogue with named speakers is split into lines for each speaker's voice.
Models & media
+1 · Models & media
Large Magnific upscales download reliably.
Models & media
Plus 19 smaller or behind-the-scenes improvements.
5日9月
更新情報
What changed — September 5, 2026
Director projects open in the new workspace.
Creation & editing
A plan that fails a check is repaired automatically, and a failed step can be recovered.
Creation & editing
The plan recovery view works on phones.
Creation & editing
+
Plus 22 smaller or behind-the-scenes improvements.
4日9月
更新情報
What changed — September 4, 2026
Director's new production workflow is complete, with visual continuity from scene to scene.
Creation & editing
+
Plus 11 smaller or behind-the-scenes improvements.
3日9月
更新情報
What changed — September 3, 2026
A new Director workflow and project foundation.
Creation & editing
Run titles are taken from your sources.
Creation & editing
HeyGen videos say that they use a preset presenter.
Creation & editing
+3 · Creation & editing · Models & media
Video drafts stay separate when you switch accounts.
Creation & editing
Kling clips are charged by their real length.
Models & media
Hedra jobs get more time to finish, and portraits upload reliably.
Models & media
Plus 11 smaller or behind-the-scenes improvements.
2日9月
更新情報
What changed — September 2, 2026
A concise daily roundup of shipped changes from the VlogMe team.
Plus 15 smaller or behind-the-scenes improvements.
1日9月
更新情報
What changed — September 1, 2026
A concise daily roundup of shipped changes from the VlogMe team.
Plus 21 smaller or behind-the-scenes improvements.
2026年8月
31日8月
更新情報
What changed — August 31, 2026
A concise daily roundup of shipped changes from the VlogMe team.
Plus 20 smaller or behind-the-scenes improvements.
30日8月
更新情報
What changed — August 30, 2026
A concise daily roundup of shipped changes from the VlogMe team.
Plus 32 smaller or behind-the-scenes improvements.
29日8月
更新情報
What changed — August 29, 2026
A concise daily roundup of shipped changes from the VlogMe team.
Plus 21 smaller or behind-the-scenes improvements.
28日8月
更新情報
What changed — August 28, 2026
A concise daily roundup of shipped changes from the VlogMe team.
Plus 37 smaller or behind-the-scenes improvements.
27日8月
更新情報
What changed — August 27, 2026
A concise daily roundup of shipped changes from the VlogMe team.
Plus 3 smaller or behind-the-scenes improvements.
26日8月
更新情報
What changed — August 26, 2026
A concise daily roundup of shipped changes from the VlogMe team.
Plus 35 smaller or behind-the-scenes improvements.
25日8月
更新情報
What changed — August 25, 2026
A concise daily roundup of shipped changes from the VlogMe team.
Plus 35 smaller or behind-the-scenes improvements.
24日8月
更新情報
What changed — August 24, 2026
A concise daily roundup of shipped changes from the VlogMe team.
Plus 8 smaller or behind-the-scenes improvements.
23日8月
更新情報
What changed — August 23, 2026
A concise daily roundup of shipped changes from the VlogMe team.
Plus 13 smaller or behind-the-scenes improvements.
22日8月
更新情報
What changed — August 22, 2026
A concise daily roundup of shipped changes from the VlogMe team.
Plus 20 smaller or behind-the-scenes improvements.
21日8月
更新情報
What changed — August 21, 2026
A concise daily roundup of shipped changes from the VlogMe team.
Plus 37 smaller or behind-the-scenes improvements.
20日8月
更新情報
What changed — August 20, 2026
A concise daily roundup of shipped changes from the VlogMe team.
Plus 14 smaller or behind-the-scenes improvements.
17日8月
更新情報
What changed — August 17, 2026
A concise daily roundup of shipped changes from the VlogMe team.
Plus 6 smaller or behind-the-scenes improvements.
9日8月
更新情報
What changed — August 9, 2026
A concise daily roundup of shipped changes from the VlogMe team.
Plus 4 smaller or behind-the-scenes improvements.
3日8月
更新情報
What changed — August 3, 2026
Unfinished drafts and preset media keep opening after the platform update.
Fixes & reliability
Files in your Library stay linked to their projects through the update.
Fixes & reliability
+
Plus 7 smaller or behind-the-scenes improvements.
2日8月
更新情報
What changed — August 2, 2026
Studio jobs move to the new platform without interruption.
Creation & editing
Unfinished drafts and preset media keep opening after the platform update.
Fixes & reliability
Files in your Library stay linked to their projects through the update.
Fixes & reliability
+2 · Fixes & reliability
Paid media jobs are checked again without rendering twice.
Fixes & reliability
Seedream images that finish at once are delivered.
Fixes & reliability
Plus 21 smaller or behind-the-scenes improvements.
1日8月
更新情報
Text layers arrived in Create, with safer cloning and video edits
Create projects can now place text directly on video with preview-to-output positioning that matches. We also fixed cloning and editing paths that could crop, downscale, hide, or overwrite the wrong media.
2026年7月
30日7月
更新情報
Safari pages and expiring media links now recover correctly
We fixed public-page behavior in Safari and improved Studio media refresh when a signed Storage link expires. The result is fewer blank previews and fewer dead ends on long-open pages.
24日7月
更新情報
Existing accounts became safer to migrate and recover
Before sign-in moved to the new system, we added a focused recovery experience for existing users and temporary read-only access to their media during the move. This reduced the chance of users getting stranded.
20日7月
更新情報
Landing-page sign-up now hands work cleanly into the app
Uploads and drafts started on public tools now survive the sign-in handoff more reliably. We also improved funnel diagnostics so broken transitions can be found without exposing user content.
19日7月
更新情報
A premium model catalog and Replicate Seedance launched
We added dedicated model pages, richer model discovery, and a Replicate-backed Seedance option. Image and Video Studio now make it easier to understand model strengths, pricing, and the right workflow before generating.
18日7月
更新情報
Dashboard and Lab became example-led creative hubs
The Dashboard and Lab were rebuilt around real motion examples, faster capability discovery, richer media metadata, and responsive layouts. It is now easier to start from inspiration and jump into the right Studio.
18日7月
更新情報
The homepage began showing real AI-video proof
We rebuilt the homepage around real examples, clearer workflows, and localized visual proof instead of abstract feature claims. Visitors can now understand what VlogMe creates before opening the Studio.
17日7月
更新情報
Studio generations can now run concurrently
You no longer have to wait for one Image, Video, or Audio Studio job to finish before starting another. Submission and progress handling were redesigned so multiple creative jobs can move in parallel.
15日7月
更新情報
Image-to-video gained a smoother funnel and checkout recovery
We added a clearer path from a source image to video creation and made checkout resume the interrupted task safely after payment. Pricing and authenticated handoff now preserve more of the creator's context.
12日7月
更新情報
Daily Content Coach started turning consistency into a workflow
The Dashboard gained daily quests, streak-aware progress, reminders, and safer activity reconciliation. The coach connects creation, publishing, and follow-up without inventing progress that did not happen.
11日7月
更新情報
Create tutorials now start from a clean project state
We fixed stale draft and tutorial state that could leak into a new guided session. Ending or restarting the tour now preserves real work while clearing only the temporary tutorial context.
10日7月
不具合
Fix audio playback failure in Video Studio for Veo 3.1 model
Reporter: @abalex2029
Steps to reproduce:
Navigate to the Video Studio section of the platform
Select the Veo 3.1 model for video generation or processing
Generate a video or load an existing project using this engine
Press the play button in the studio preview window
Expected: The video should play with its associated audio track audible in the previewer.
Actual: The video plays visually, but there is no sound output regardless of volume settings.
Fix hypothesis: The Veo 3.1 processing pipeline may be stripping the audio stream during rendering or the web player is failing to decode the specific audio codec returned by this model.
Original: Баг, в видео студии вео 3.1 не работает звук
9日7月
更新情報
Video-ready notifications now lead directly to Lab
Completion notifications for Studio and Create jobs now open the finished media in Lab. Delivery is recorded once, so retries do not turn one finished video into repeated alerts.
The SDK Quickstart reached a first video in five minutes
Update, September 29, 2026: this post describes the first version of the API documentation. The current API reference documents the job-based REST API and the MCP server, with curl examples for quotes, jobs, uploads and webhooks.
API documentation gained copy-paste curl, Python, and JavaScript paths from token creation through render completion. It also documents estimates, idempotency, webhooks, errors, and typed OpenAPI clients.
6日7月
更新情報
The AI Director learning loop came back stronger
We restored semantic learning from accepted and edited scripts, repaired honest grading, and added self-healing for missing embeddings. The Director can now learn from what users actually render instead of treating every draft as a perfect answer.
3日7月
更新情報
Failed post-processing jobs now return credits correctly
When post-processing cannot finish, its reserved credits are refunded through an idempotent billing path. Retried failure callbacks stay safe and cannot return the same credits twice.
2026年6月
30日6月
更新情報
Create expanded beyond vertical video
Projects can now be authored, previewed, rendered, and exported in horizontal and square formats as well as vertical. The format choice flows through scripts, media picking, canvas previews, provider routing, and API documentation.
30日6月
更新情報
Studio editors and audio workflows received a major upgrade
We expanded speech-to-speech, audio isolation, AI image editing, provider controls, and Studio render paths in one coordinated update. Creative tools became more capable and more consistent across workflows.
26日6月
更新情報
Library videos became editable through media workers
Video editing jobs from Library were connected to the worker fleet with explicit API contracts and routing. Larger edits can now run away from the request path and complete more reliably.
21日6月
更新情報
VlogMe gained an automatically scaling render fleet
We introduced render-fleet autoscaling, worker discovery, and capacity-aware scheduling. Rendering infrastructure can now grow with demand while keeping the application responsive.
21日6月
更新情報
Avatar renders moved onto the Worker API
Avatar rendering was moved behind a dedicated Worker API with clearer provider routing and preview handling. This created a safer foundation for scaling renders independently from the web application.
A few quieter fixes that make a big difference once you notice them.
What's fixed
Subtitles no longer drift on scenes with Hunyuan inserts. We now snap the insert length to Hunyuan's real 24fps / (4n+1)-frame grid, and if the insert is longer than the avatar's speech we trim it to end exactly with the avatar — so subtitles stay perfectly in sync from the first word to the last
Every voice block now gets a [short pause] lead-in before being sent to ElevenLabs — no more clipped first syllables or jarring starts
Emotion tags like [happy], [laughs], [pause] in your script no longer trigger the "this looks like a prompt" warning — they're recognized as performance cues
Nothing for you to enable — these apply to every new render. If you still see drift on a finished video, hit Re-create and it'll come out clean. 🎬
17日6月
更新情報
Drafts that actually behave like drafts
Drafts used to be a mess — duplicates everywhere, clicking a draft opened a read-only video page, you'd lose work if you closed a tab too early. Fixed.
What's new
The moment you drop the first photo on /create, your project is autosaved as a draft automatically
Every edit after that — script, voice, music, settings, inserts — updates the same draft (no more 14 copies in My Videos)
Draft cards in My Videos now open straight into the editor (/create), not the read-only video page — so you can actually keep working on them
Hitting Create promotes the existing draft into a render instead of creating a brand-new row
Close your tab without worry. Pick it up tomorrow. It'll be there exactly as you left it. ✨
Picking what to show on the home page used to be pure gut feeling. Now AI helps.
What's new
Every featured example is auto-scored by Gemini for viral potential — image energy (about 55%) and script humor / surprise / pacing (about 45%)
Scoring uses a fine 10–1000 scale, so two strong examples don't end up in the same bucket
Higher-rated examples surface more often via a weighted "popularity boost" that runs every 3 minutes — strong videos rise faster, weak ones don't get stuck at the bottom
New uploads land in the gallery first, get a rating, and only the best get promoted to the home page with one admin toggle
Result: the home strip stays fresh and the gallery stays browsable. Comments and counter-examples welcome. 👇
17日6月
更新情報
New: Gallery page with likes and one-click Open Project
We just launched a real /gallery page — every published example in one place, with the kind of buttons people actually wanted. ❤️
What's new
Full gallery route with every featured example, not just the home strip
❤️ Like button on home and gallery cards (with instant counter)
Open project — clones the whole example into your drafts: scenes, voices, overlays, music, prompts — not just the poster
Sort by Most liked or Newest, with an "Added Xd ago" label on each card
The home strip is now the curated list — admins pick which examples appear and in what order; the rest live in the gallery
Behind the scenes: every gallery source is archived independently, so a published example never breaks if the original creator deletes their project
Open /gallery, give a few hearts, then hit Open project to remix one. We'd love to hear what you build. 🎬
17日6月
更新情報
Background music: 16 ready-made tracks + generate your own with AI
The Music dialog finally has music in it. 🎵
What's new
16 ready-to-use presets across every vibe: Lo-Fi, Pop, Cinematic, Corporate, EDM, Acoustic, Hip-Hop, Deep House, Rock, Ambient, Jazz, Epic Trailer, Synthwave, Tropical, Tech, Fashion
Brand-new Generate music with AI panel right inside the dialog — describe the vibe, pick a length 10–300 seconds
Every track you generate is saved to your personal music library for reuse on future videos
Fixed: the Music button now opens the dialog whether watermark is on or off (it used to silently no-op for some folks)
Open /create, hit Music, and either pick a preset or describe your own. Let us know what genres you'd like added next. 🎧
17日6月
更新情報
Publish-first video page & remembered socials
When your video is done, the next action is almost always publish it — so we made publishing the obvious next step.
What's new
On the finished-video page, Publish is now the primary CTA (with Instagram / TikTok / YouTube icons stacked on the button)
Download MP4 is now secondary, Re-create stays right next to it — same actions, cleaner hierarchy
Delete moved to the bottom of the page so you stop hitting it by accident
Whatever social platforms you tick last is remembered everywhere you publish — main video page, ad-hoc card, modals — and syncs live across tabs
Less clicking, fewer regrettable deletes, faster shipping. 🚀
15日6月
更新情報
New: Visual Builder for one-click video creation
We just shipped the Visual Builder — a brand new way to put together amazing short videos in just a few clicks.
What's new
Drag-and-drop timeline: arrange scenes, inserts and voiceovers visually
One-click scene creation from a photo + short script
Smart presets for voice, language and aspect ratio carried across scenes
Live preview while you build, no guessing how the final clip will look
Re-run the in-app tutorial any time from the Coach button on /create
Open /create and give it a try — we'd love to hear what you think in the comments. 🎬
13日6月
更新情報
New: AI Ideas — a never-ending feed of shorts to make
AI Ideas = an infinite, personalized feed of short-form video ideas. Stop staring at a blank editor.
What it does
♾️ Scroll an endless stream of ideas tuned to YOUR niche, audience & tone
🧠 Each idea = title + hook + angle + suggested format (talking head / listicle / story / POV)
❤️ Like / 👎 dismiss — the feed learns and gets sharper every scroll
📌 Save for later → goes to your idea bank
⚡ One tap → AI Director turns the idea into a full script & scene plan, ready to render
Example (niche: SaaS founder)
💡 "3 lies your landing page is telling investors" — listicle, 35s, bold claim hook
💡 "POV: you raised $500k and your churn is 12%" — story, 25s, vulnerable open
💡 "I A/B tested 7 pricing pages so you don't have to" — listicle, 45s, curiosity
💡 "Why 'book a demo' is killing your funnel" — contrarian, 30s
Tap any → AI Director drafts the script → pick voice/avatar → render. ~2 min, idea to video.
How
/create or Dashboard → AI Ideas feed → scroll, like, save, or tap to make.
Fill in Settings → AI profile to make the feed obsessively on-brand.
— Developer
13日6月
更新情報
New: Trend Radar — ride waves before they peak
Trend Radar = what's actually winning on TikTok / Reels / Shorts right now, filtered to your niche.
What it does
📡 Live trending hooks, topics & sounds (refreshed all day)
🎯 Auto-filtered by your niche & audience
📈 Momentum tag: Rising / Peaking / Cooling — never jump in late
💡 "Why it works" one-liner so you adapt instead of copy
⚡ One tap → AI Director writes a script in YOUR voice on that trend
Example
Niche: fitness coach
🔥 RISING — "POV: I tried [X] for 30 days" (curiosity + payoff)
📈 PEAKING — "Stop doing [common advice]" (contrarian)
❄️ COOLING — sound: "Murder on the Dancefloor" remix
Tap → AI Director: "POV: I tried zero cardio for 30 days. Here's what happened to my abs…" — full script, ready to render.
How
Dashboard or /create → Trend Radar card → tap a trend → Use this → tweak → render.
— Developer
13日6月
更新情報
New: AI Director — your in-app creative co-pilot
AI Director = your in-app creative co-pilot. From blank page to a renderable short in ~60 seconds.
✂️ Inline rewrites: "punchier", "shorter", "more emotional", "Gen Z it"
Example
You: "3 mistakes new founders make on Twitter"
AI Director:
Hook: "I lost 6 months on Twitter doing this — don't."
Script: 38s, 4 scenes, CTA "Follow for the fix"
Voice: Marcus (confident, mid-tempo)
Title: "Don't post on X until you fix this"
How
/create → AI Director → drop a topic → pick tone → render.
More signal in Settings → AI profile = sharper output.
— Developer
12日6月
更新情報
Special effects in your script — just write them in {curly braces}
You can now add cinematic special effects directly inside your script. No timelines, no extra editors — just write what you want to happen in {curly braces} and we'll render it.
Mix effects with @image tags freely:
@image1 Hey, how's it going? {camera slowly zooms in}
@image2 Watch this. {a meteor crashes behind me, dust and sparks fly}
@image1 Whoa. {everything goes black and white for a second}
Anything you describe inside { } becomes a visual effect in that exact moment — explosions, weather, lighting changes, camera moves, transitions, magic, you name it. Combine it with multi-shot @image1 / @image2 scenes for full mini-movies from a single prompt.
Open Create and try it on your next video.
12日6月
更新情報
Multi-shot scenes: mix multiple photos in one video with @image tags
You can now build multi-shot scenes inside a single generation — insert as many photos as you want and tell us, in plain text, who speaks in what order.
Just drop your images into the scene and use simple tags in your script:
@image1 Hi everyone, today we're testing a new product.
@image2 And here's what my friend thinks about it.
@image1 Let me show you the result.
The avatar swaps between your photos exactly in the order of the tags, so you can build full dialogues, product demos, reactions, and back-and-forth conversations from one prompt — no stitching, no separate renders.
Try it now in Create → add multiple portraits → reference them as @image1, @image2, @image3… in your script.
8日6月
更新情報
Multi-scene: tell whole stories in a single generation
We shipped something big: you can now chain multiple scenes in one generation, with different characters and different voices speaking in turn.
What this unlocks:
Mini-stories and short skits with several speakers
Dialogues and interviews between characters
Scene-by-scene narratives — intro, twist, punchline — rendered in one go
Each scene can use its own portrait, voice, and script line
It's basically a multi-shot mode: instead of one talking head per video, you direct a small cast.
We're still naming the feature. Should we call it Multi-scene, Multi-shot, Story Mode, or something else? Drop your ideas in the comments 👇
7日6月
更新情報
Singing is fixed — avatars now sing with real emotion
Hey everyone — quick update from the dev team.
We just shipped a big fix to the singing pipeline. Your avatars now actually sing — with proper pitch, timing and a lot more emotion. In some takes it might even feel a little too emotional 😄
Give it a try on your next video and let us know:
Does the emotion feel right for your style?
Any songs or voices where it goes over the top?
Anything else you'd like us to tune?
Drop your feedback and wishes in the comments — we're reading everything and iterating fast. Thanks for pushing us!
6日6月
更新情報
New: VlogMe Affiliate Program — earn 20% for 12 months 🎉
Update, September 28, 2026: the program has no cookie and no dashboard. A partner link (vlogme.ai/?partner=YOURCODE) is remembered in the visitor's browser for up to 30 days, and a partner code can be typed on the sign-in page; either way the new account is recorded as your referral. Commissions clear after 30 days, and available balances of $50 or more are paid monthly. The rate is 20%, as announced. The affiliate program terms have the details.
We just launched the VlogMe Affiliate Program — and it's built to actually pay creators.
What you get
💰 20% of every payment your referrals make in their first 12 months
🍪 60-day cookie window (replaced: see the update above)
⚡ Real-time dashboard with clicks, signups, paying users and earnings (not offered: see the update above)
💸 Payouts once you cross the threshold
How it works
Apply by email from /affiliate/apply
We review and approve you
Share your personal partner link (its current form is in the update above)
Earn 20% of their payments for 12 months
Whether you have a YouTube channel, a newsletter, a Discord, or just love VlogMe — this is a no-brainer way to turn it into income.
MCP server & public API: create videos from your AI agents
Update, September 28, 2026: this post describes the first version of the API. Its /api/public/v1 endpoints and the Settings → API page were replaced by the job-based REST API and the MCP server at /mcp, with keys in Account → API & MCP: see the API reference and the announcement of September 28, 2026.
Big update for everyone living in Claude, Cursor, Windsurf and other AI agents.
vlogme.ai now speaks MCP (Model Context Protocol) and ships a full REST API. You can generate talking-head videos directly from your agent — no UI, no copy-paste.
What you get:
• MCP server — plug vlogme into Claude Desktop, Cursor or any MCP-compatible client. Your agent can list voices, pick an avatar, write a script and render a video in one flow.
• REST API v1 — /api/public/v1/videos, /voices, /me. Build your own integrations, n8n flows, cron jobs, Telegram bots, whatever.
• Personal API tokens — generate and revoke them in Settings → API.
• Same credits, same pipeline — anything you can do in the web app, you can now do from code.
Docs: /docs/api
Tokens: Settings → API
We'd love to see what you build. Drop your demos and ideas in the comments.
6日6月
アイデア
New update: better facial expressions and lip-sync.
We’ve upgraded how avatars move their face and mouth, especially for singing, emotional speech, and quiet voices. The mouth should now follow the audio more clearly, with fewer weak or unclear movements.
What do you think about the result? Does it look better now, or is the lip movement too strong?