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ByteDance · OmniHuman 1.5

OmniHuman 1.5

Detailed full-body and audio-driven character performance beyond a simple talking head.

Talking avatar
Provider
ByteDance
Current version
OmniHuman 1.5
Required plan
PLUS
Native audio
Yes
Last reviewed
2026-07-19

From 128 credits for the default 8-second 720p setup.

The exact credit estimate is shown before generation.

Best for

Full-body presenters, gestures, performance, music-led characters, and complex framing.

Not ideal for

Cheap talking-head volume or cases where a simple presenter is enough.

OmniHuman 1.5 example

A practical OmniHuman 1.5 workflow

Full-body presenters, gestures, performance, music-led characters, and complex framing.

This is a workflow illustration from VlogMe’s first-party showcase, not a benchmark sample from this exact OmniHuman 1.5 version. The starter below creates a fresh result with OmniHuman 1.5 selected.

VlogMe example

OmniHuman 1.5 · Talking avatar

Warm UGC delivery for a [product] testimonial; conversational pacing, subtle head movement, no exaggerated gestures.

Start with the exact model

Setup is free. Before generation, VlogMe shows the required plan and credit cost.

Try it with your own files

Set up your generation

You will create an account on the next step, immediately before generation.

Capabilities and limits

Workflows
Talking avatar
Native audio
Yes
Inputs
image, audio

Higher cost and longer processing than simpler avatar engines; duration follows the audio.

Prompt recipes

  1. 01Confident presenter delivery, natural pauses, restrained gestures, direct eye contact, premium corporate lighting.
  2. 02Warm UGC delivery for a [product] testimonial; conversational pacing, subtle head movement, no exaggerated gestures.
  3. 03Clear multilingual explainer in [language], accurate articulation, calm hands, neutral background, medium close-up.
  4. 04Full-body host introduces [topic], one deliberate gesture per key point, stable identity and natural posture.

Closest Top alternatives

OmniHuman 1.5: questions answered

What is OmniHuman 1.5 best for?

Full-body presenters, gestures, performance, music-led characters, and complex framing.

Can I use OmniHuman inside VlogMe?

Yes. Choose the prepared starter and VlogMe opens the exact Studio model before generation.

Does OmniHuman 1.5 require Plus?

The Top model is visible to everyone and requires Plus to generate. The Studio preserves your prompt and files if you open the upgrade dialog.

What are the main limits?

Higher cost and longer processing than simpler avatar engines; duration follows the audio.

How much does OmniHuman 1.5 cost?

VlogMe shows the current credit estimate before you submit. Setup itself is free; no generation starts without confirmation.

Will VlogMe silently switch to another model?

No. A model explicitly selected from this page remains selected. If its provider is unavailable, VlogMe explains the problem and offers a separate retry choice.

Reviewed for the current version

VlogMe is an independent product. Model and provider names are trademarks of their respective owners; availability and capabilities can change.